技能 · ID 51647可索引

吞噬黑暗

Devouring Darkness

技能信息

2 项
ID
51647
类型
武器
栏位
Weapon_3
来源
gw2-api
索引状态
可索引

腐化目标周围敌人的增益,施加折磨,根据初始目标的症状数量(有上限)获得生命之力。每打击一个敌人,能够获得额外的生命之力。

原始与补充数据

数据

{
  "en": {
    "id": 51647,
    "icon": "https://render.guildwars2.com/file/C6C5B119FBF201FFB46767DDEBE3B11D16FEA96A/2029306.png",
    "name": "Devouring Darkness",
    "slot": "Weapon_3",
    "type": "Weapon",
    "facts": [
      {
        "icon": "https://render.guildwars2.com/file/0AAB34BEB1C9F4A25EC612DDBEACF3E20B2810FA/156666.png",
        "text": "Range",
        "type": "Range",
        "value": 900
      },
      {
        "icon": "https://render.guildwars2.com/file/D767B963D120F077C3B163A05DC05A7317D7DB70/156651.png",
        "text": "Recharge",
        "type": "Recharge",
        "value": 10
      },
      {
        "icon": "https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png",
        "text": "Damage",
        "type": "Damage",
        "hit_count": 1,
        "dmg_multiplier": 0.928
      },
      {
        "icon": "https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png",
        "text": "Damage",
        "type": "Damage",
        "hit_count": 1,
        "dmg_multiplier": 1.16
      },
      {
        "icon": "https://render.guildwars2.com/file/9352ED3244417304995F26CB01AE76BB7E547052/156661.png",
        "text": "Life Force",
        "type": "Percent",
        "percent": 8
      },
      {
        "icon": "https://render.guildwars2.com/file/9352ED3244417304995F26CB01AE76BB7E547052/156661.png",
        "text": "Life Force per Condition",
        "type": "Percent",
        "percent": 1
      },
      {
        "icon": "https://render.guildwars2.com/file/9352ED3244417304995F26CB01AE76BB7E547052/156661.png",
        "text": "Life Force per Foe",
        "type": "Percent",
        "percent": 2
      },
      {
        "icon": "https://render.guildwars2.com/file/10BABF2708CA3575730AC662A2E72EC292565B08/598887.png",
        "text": "Apply Buff/Condition",
        "type": "Buff",
        "status": "Torment",
        "duration": 4,
        "apply_count": 1,
        "description": "Deals damage every second. Deals additional damage to foes that aren't moving. Stacks intensity."
      },
      {
        "icon": "https://render.guildwars2.com/file/9352ED3244417304995F26CB01AE76BB7E547052/156661.png",
        "text": "Condition Threshold",
        "type": "Number",
        "value": 5
      },
      {
        "icon": "https://render.guildwars2.com/file/9352ED3244417304995F26CB01AE76BB7E547052/156661.png",
        "text": "Boons Converted to Conditions",
        "type": "Number",
        "value": 3
      },
      {
        "icon": "https://render.guildwars2.com/file/B0CD8077991E4FB1622D2930337ED7F9B54211D5/156665.png",
        "text": "Radius",
        "type": "Distance",
        "distance": 360
      },
      {
        "icon": "https://render.guildwars2.com/file/BBE8191A494B0352259C10EADFDACCE177E6DA5B/1770208.png",
        "text": "Number of Targets",
        "type": "Number",
        "value": 5
      }
    ],
    "flags": [
      "NoUnderwater"
    ],
    "chat_link": "[&Br/JAAA=]",
    "description": "Corrupt boons from enemies around your target. Inflict torment and gain life force for each condition on your initial target up to the threshold. Gain extra life force for each extra foe struck.",
    "professions": [
      "Necromancer"
    ],
    "weapon_type": "Scepter"
  },
  "zh": {
    "id": 51647,
    "icon": "https://render.guildwars2.com/file/C6C5B119FBF201FFB46767DDEBE3B11D16FEA96A/2029306.png",
    "name": "吞噬黑暗",
    "slot": "Weapon_3",
    "type": "Weapon",
    "facts": [
      {
        "icon": "https://render.guildwars2.com/file/0AAB34BEB1C9F4A25EC612DDBEACF3E20B2810FA/156666.png",
        "text": "Range",
        "type": "Range",
        "value": 900
      },
      {
        "icon": "https://render.guildwars2.com/file/D767B963D120F077C3B163A05DC05A7317D7DB70/156651.png",
        "text": "Recharge",
        "type": "Recharge",
        "value": 10
      },
      {
        "icon": "https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png",
        "text": "伤害",
        "type": "Damage",
        "hit_count": 1,
        "dmg_multiplier": 0.928
      },
      {
        "icon": "https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png",
        "text": "伤害",
        "type": "Damage",
        "hit_count": 1,
        "dmg_multiplier": 1.16
      },
      {
        "icon": "https://render.guildwars2.com/file/9352ED3244417304995F26CB01AE76BB7E547052/156661.png",
        "text": "生命之力",
        "type": "Percent",
        "percent": 8
      },
      {
        "icon": "https://render.guildwars2.com/file/9352ED3244417304995F26CB01AE76BB7E547052/156661.png",
        "text": "每个症状提供生命之力",
        "type": "Percent",
        "percent": 1
      },
      {
        "icon": "https://render.guildwars2.com/file/9352ED3244417304995F26CB01AE76BB7E547052/156661.png",
        "text": "每个敌人提供生命之力",
        "type": "Percent",
        "percent": 2
      },
      {
        "icon": "https://render.guildwars2.com/file/10BABF2708CA3575730AC662A2E72EC292565B08/598887.png",
        "text": "Apply Buff/Condition",
        "type": "Buff",
        "status": "折磨",
        "duration": 4,
        "apply_count": 1,
        "description": "每秒造成伤害。对没有移动的敌人造成额外伤害。效果可堆叠。"
      },
      {
        "icon": "https://render.guildwars2.com/file/9352ED3244417304995F26CB01AE76BB7E547052/156661.png",
        "text": "症状临界值",
        "type": "Number",
        "value": 5
      },
      {
        "icon": "https://render.guildwars2.com/file/9352ED3244417304995F26CB01AE76BB7E547052/156661.png",
        "text": "增益转为症状",
        "type": "Number",
        "value": 3
      },
      {
        "icon": "https://render.guildwars2.com/file/B0CD8077991E4FB1622D2930337ED7F9B54211D5/156665.png",
        "text": "半径",
        "type": "Distance",
        "distance": 360
      },
      {
        "icon": "https://render.guildwars2.com/file/BBE8191A494B0352259C10EADFDACCE177E6DA5B/1770208.png",
        "text": "目标数",
        "type": "Number",
        "value": 5
      }
    ],
    "flags": [
      "NoUnderwater"
    ],
    "chat_link": "[&Br/JAAA=]",
    "description": "腐化目标周围敌人的增益,施加折磨,根据初始目标的症状数量(有上限)获得生命之力。每打击一个敌人,能够获得额外的生命之力。",
    "professions": [
      "Necromancer"
    ],
    "weapon_type": "Scepter"
  }
}

关系数据

{
  "professions": [
    {
      "resource": "professions",
      "id": "Necromancer",
      "nameZh": "唤灵师",
      "nameEn": "Necromancer",
      "slug": "necromancer",
      "href": "/skills",
      "reason": "Skill profession"
    }
  ],
  "related": [
    {
      "resource": "professions",
      "id": "Necromancer",
      "nameZh": "唤灵师",
      "nameEn": "Necromancer",
      "slug": "necromancer",
      "href": "/skills",
      "reason": "Skill profession"
    }
  ]
}

数据来源

来源类型
gw2-api
来源 ID
51647
来源哈希
4d85f30204bdec001601a04d77728bf875e858f6021e2497d00aa68d35e5ff92
可索引
可索引
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