
特性 · ID 2025可索引
元素奇点
Singularity
特性信息
3 项- ID
- 2025
- 阶级
- 1
- 专精
- 48
- 栏位
- Minor
- 来源
- gw2-api
- 索引状态
- 可索引
持续使用同一个协调可达到元素奇点。达到奇点时,你可以过载协调以影响周围区域。可以使用 <c=@abilitytype>战吼</c>。
原始与补充数据
数据
{
"en": {
"id": 2025,
"icon": "https://render.guildwars2.com/file/B5B020BD12E7A490DE9551FA06D920AC4F9A6036/1029952.png",
"name": "Singularity",
"slot": "Minor",
"tier": 1,
"order": 0,
"skills": [
{
"id": 29706,
"icon": "https://render.guildwars2.com/file/3A04F5D420A86664A3044B950E145E022A49D8AA/1029985.png",
"name": "Overload Fire",
"facts": [
{
"icon": "https://render.guildwars2.com/file/0AAB34BEB1C9F4A25EC612DDBEACF3E20B2810FA/156666.png",
"text": "Range",
"type": "Range",
"value": 180
},
{
"icon": "https://render.guildwars2.com/file/D767B963D120F077C3B163A05DC05A7317D7DB70/156651.png",
"text": "Recharge",
"type": "Recharge",
"value": 20
},
{
"icon": "https://render.guildwars2.com/file/DCF0719729165FD8910E034CA4E0780F90582D15/156654.png",
"text": "StunBreak",
"type": "StunBreak",
"value": true
},
{
"icon": "https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png",
"text": "Pulse Damage",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 0.9
},
{
"icon": "https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png",
"text": "Pulse Damage",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 1
},
{
"icon": "https://render.guildwars2.com/file/B47BF5803FED2718D7474EAF9617629AD068EE10/102849.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "Burning",
"duration": 3,
"apply_count": 1,
"description": "Deals damage every second; stacks intensity."
},
{
"icon": "https://render.guildwars2.com/file/2FA9DF9D6BC17839BBEA14723F1C53D645DDB5E1/102852.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "Might",
"duration": 16,
"apply_count": 2,
"description": "Increased outgoing damage; stacks intensity."
},
{
"icon": "https://render.guildwars2.com/file/7B2193ACCF77E56C13E608191B082D68AA0FAA71/156659.png",
"text": "Duration",
"type": "Time",
"duration": 5
},
{
"icon": "https://render.guildwars2.com/file/B75E91EB22E0DFCC1D08030204055946506D56F6/1770206.png",
"text": "Interval",
"type": "Time",
"duration": 1
},
{
"icon": "https://render.guildwars2.com/file/59E0DB6A699810641C959926ADFEF73E08CC255B/156655.png",
"text": "Combo Field",
"type": "ComboField",
"field_type": "Fire"
},
{
"icon": "https://render.guildwars2.com/file/A513F3653D33FBA4220D2D307799F8A327A36A3B/156656.png",
"text": "Combo Finisher",
"type": "ComboFinisher",
"percent": 100,
"finisher_type": "Whirl"
}
],
"flags": [],
"chat_link": "[&Bgp0AAA=]",
"categories": [
"Overload"
],
"description": "Overload. Unleash your flames, granting might to allies and burning enemies. Finishing the cast creates a tornado that continues to grant might and burn foes.\nUsing this skill causes the attunement to have a longer recharge."
},
{
"id": 29415,
"icon": "https://render.guildwars2.com/file/0E3DEF200ACD40FE281956CBA511E934F2B3F82A/1029986.png",
"name": "Overload Water",
"facts": [
{
"icon": "https://render.guildwars2.com/file/D767B963D120F077C3B163A05DC05A7317D7DB70/156651.png",
"text": "Recharge",
"type": "Recharge",
"value": 20
},
{
"icon": "https://render.guildwars2.com/file/DCF0719729165FD8910E034CA4E0780F90582D15/156654.png",
"text": "StunBreak",
"type": "StunBreak",
"value": true
},
{
"icon": "https://render.guildwars2.com/file/D4347C52157B040943051D7E09DEAD7AF63D4378/156662.png",
"text": "Healing",
"type": "AttributeAdjust",
"value": 392,
"target": "Healing"
},
{
"icon": "https://render.guildwars2.com/file/D4347C52157B040943051D7E09DEAD7AF63D4378/156662.png",
"text": "Final Heal",
"type": "AttributeAdjust",
"value": 3220,
"target": "Healing"
},
{
"icon": "https://render.guildwars2.com/file/F69996772B9E18FD18AD0AABAB25D7E3FC42F261/102835.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "Regeneration",
"duration": 8,
"apply_count": 1,
"description": "Gain health every second; stacks duration."
},
{
"icon": "https://render.guildwars2.com/file/58E92EBAF0DB4DA7C4AC04D9B22BCA5ECF0100DE/102843.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "Vigor",
"duration": 5,
"apply_count": 1,
"description": "Endurance regeneration increased by 50%; stacks duration."
},
{
"icon": "https://render.guildwars2.com/file/9352ED3244417304995F26CB01AE76BB7E547052/156661.png",
"text": "Conditions Removed per Pulse",
"type": "Number",
"value": 1
},
{
"icon": "https://render.guildwars2.com/file/B75E91EB22E0DFCC1D08030204055946506D56F6/1770206.png",
"text": "Interval",
"type": "Time",
"duration": 1
},
{
"icon": "https://render.guildwars2.com/file/B0CD8077991E4FB1622D2930337ED7F9B54211D5/156665.png",
"text": "Radius",
"type": "Distance",
"distance": 360
},
{
"icon": "https://render.guildwars2.com/file/AAB7C5387A08367C2F023F19FEE70E1556AD4375/1770202.png",
"text": "Water Attunement Recharge",
"type": "Time",
"duration": 20
},
{
"icon": "https://render.guildwars2.com/file/BBE8191A494B0352259C10EADFDACCE177E6DA5B/1770208.png",
"text": "Number of Allied Targets",
"type": "Number",
"value": 5
},
{
"icon": "https://render.guildwars2.com/file/BBE8191A494B0352259C10EADFDACCE177E6DA5B/1770208.png",
"text": "Number of Allied Targets",
"type": "Number",
"value": 5
}
],
"flags": [],
"chat_link": "[&BudyAAA=]",
"categories": [
"Overload"
],
"description": "Overload. Create a surge of accumulated water magic, healing and cleansing allies. When the cast ends, heal the area and apply regeneration.\nUsing this skill causes the attunement to have a longer recharge.",
"traited_facts": [
{
"icon": "https://render.guildwars2.com/file/719B80E35C276D68EF0AABB79126CF4CD42E3AF6/2261522.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "Frost Aura",
"duration": 4,
"apply_count": 1,
"description": "Chill foes that strike you (only once per second for each attacker); incoming damage is reduced by 10%.",
"requires_trait": 1886
}
]
},
{
"id": 29719,
"icon": "https://render.guildwars2.com/file/592CC2A120322000BC7234B8522BBE7BAF2F4A57/1029987.png",
"name": "Overload Air",
"facts": [
{
"icon": "https://render.guildwars2.com/file/0AAB34BEB1C9F4A25EC612DDBEACF3E20B2810FA/156666.png",
"text": "Range",
"type": "Range",
"value": 360
},
{
"icon": "https://render.guildwars2.com/file/D767B963D120F077C3B163A05DC05A7317D7DB70/156651.png",
"text": "Recharge",
"type": "Recharge",
"value": 20
},
{
"icon": "https://render.guildwars2.com/file/DCF0719729165FD8910E034CA4E0780F90582D15/156654.png",
"text": "StunBreak",
"type": "StunBreak",
"value": true
},
{
"icon": "https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png",
"text": "Damage",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 0.85
},
{
"icon": "https://render.guildwars2.com/file/592CC2A120322000BC7234B8522BBE7BAF2F4A57/1029987.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "Static Charge",
"duration": 10,
"apply_count": 1,
"description": "Your next attack delivers a lightning strike."
},
{
"icon": "https://render.guildwars2.com/file/3A394C1A0A3257EB27A44842DDEEF0DF000E1241/102850.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "Vulnerability",
"duration": 10,
"apply_count": 1,
"description": "Damage and condition damage taken are increased; stacks intensity."
},
{
"icon": "https://render.guildwars2.com/file/B0CD8077991E4FB1622D2930337ED7F9B54211D5/156665.png",
"text": "Radius",
"type": "Distance",
"distance": 360
},
{
"icon": "https://render.guildwars2.com/file/B75E91EB22E0DFCC1D08030204055946506D56F6/1770206.png",
"text": "Attack Interval",
"type": "Time",
"duration": 1
},
{
"icon": "https://render.guildwars2.com/file/B75E91EB22E0DFCC1D08030204055946506D56F6/1770206.png",
"text": "Boon Interval",
"type": "Time",
"duration": 1
},
{
"icon": "https://render.guildwars2.com/file/BBE8191A494B0352259C10EADFDACCE177E6DA5B/1770208.png",
"text": "Number of Targets",
"type": "Number",
"value": 3
},
{
"icon": "https://render.guildwars2.com/file/59E0DB6A699810641C959926ADFEF73E08CC255B/156655.png",
"text": "Combo Field",
"type": "ComboField",
"field_type": "Lightning"
},
{
"icon": "https://render.guildwars2.com/file/7B2193ACCF77E56C13E608191B082D68AA0FAA71/156659.png",
"text": "Field Duration",
"type": "Time",
"duration": 4
},
{
"icon": "https://render.guildwars2.com/file/96D90DF84CAFE008233DD1C2606A12C1A0E68048/102842.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "Fury",
"duration": 1,
"apply_count": 1,
"description": "Critical chance increased; stacks duration."
}
],
"flags": [],
"chat_link": "[&Bhd0AAA=]",
"categories": [
"Overload"
],
"description": "Overload. Use your air magic to summon a nimbus that repeatedly strikes nearby enemies. When this ability is complete, imbue your allies with electricity and create a lingering static region that strikes enemies at the same interval.\nUsing this skill causes the attunement to have a longer recharge.",
"traited_facts": [
{
"icon": "https://render.guildwars2.com/file/79F60BF40AB3F306E7367CF3479A4163F76F3944/2261527.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "Shocking Aura",
"duration": 4,
"apply_count": 1,
"description": "Stun nearby attacking foes with an electric shock (only once per 2 seconds for each attacker).",
"requires_trait": 1886
}
]
},
{
"id": 29618,
"icon": "https://render.guildwars2.com/file/975A1DE89BA70721BD0E0F6D601C259066F8D468/1029988.png",
"name": "Overload Earth",
"facts": [
{
"icon": "https://render.guildwars2.com/file/D767B963D120F077C3B163A05DC05A7317D7DB70/156651.png",
"text": "Recharge",
"type": "Recharge",
"value": 20
},
{
"icon": "https://render.guildwars2.com/file/DCF0719729165FD8910E034CA4E0780F90582D15/156654.png",
"text": "StunBreak",
"type": "StunBreak",
"value": true
},
{
"icon": "https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png",
"text": "Damage",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 0.75
},
{
"icon": "https://render.guildwars2.com/file/070325E519C178D502A8160523766070D30C0C19/102838.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "Crippled",
"duration": 3,
"apply_count": 1,
"description": "Movement speed decreased by 50%; stacks duration."
},
{
"icon": "https://render.guildwars2.com/file/79FF0046A5F9ADA3B4C4EC19ADB4CB124D5F0021/102848.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "Bleeding",
"duration": 9,
"apply_count": 1,
"description": "Deals damage every second; stacks intensity."
},
{
"icon": "https://render.guildwars2.com/file/397A613651BFCA2832B6469CE34735580A2C120E/102844.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "Immobile",
"duration": 4,
"apply_count": 1,
"description": "Unable to move; stacks duration."
},
{
"icon": "https://render.guildwars2.com/file/CD77D1FAB7B270223538A8F8ECDA1CFB044D65F4/102834.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "Protection",
"duration": 1,
"apply_count": 1,
"description": "Incoming strike damage decreased by 33%; stacks duration."
},
{
"icon": "https://render.guildwars2.com/file/3D3A1C2D6D791C05179AB871902D28782C65C244/415959.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "Stability",
"duration": 4,
"apply_count": 3,
"description": "Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted."
},
{
"icon": "https://render.guildwars2.com/file/B75E91EB22E0DFCC1D08030204055946506D56F6/1770206.png",
"text": "Interval",
"type": "Time",
"duration": 1
},
{
"icon": "https://render.guildwars2.com/file/7B2193ACCF77E56C13E608191B082D68AA0FAA71/156659.png",
"text": "Storm Duration",
"type": "Time",
"duration": 4
},
{
"icon": "https://render.guildwars2.com/file/B0CD8077991E4FB1622D2930337ED7F9B54211D5/156665.png",
"text": "Radius",
"type": "Distance",
"distance": 240
},
{
"icon": "https://render.guildwars2.com/file/BBE8191A494B0352259C10EADFDACCE177E6DA5B/1770208.png",
"text": "Number of Targets",
"type": "Number",
"value": 5
},
{
"icon": "https://render.guildwars2.com/file/BBE8191A494B0352259C10EADFDACCE177E6DA5B/1770208.png",
"text": "Number of Targets",
"type": "Number",
"value": 5
},
{
"icon": "https://render.guildwars2.com/file/A513F3653D33FBA4220D2D307799F8A327A36A3B/156656.png",
"text": "Combo Finisher",
"type": "ComboFinisher",
"percent": 100,
"finisher_type": "Blast"
}
],
"flags": [],
"chat_link": "[&BrJzAAA=]",
"categories": [
"Overload"
],
"description": "Overload. Ride your stored earth magic around, granting protection to other allies you move over and crippling enemies, then deliver a final immobilizing blast of power to the area, leaving behind a dust cyclone that delivers the same effects as the overload.\nUsing this skill causes the attunement to have a longer recharge.",
"traited_facts": [
{
"icon": "https://render.guildwars2.com/file/33D27C7FE0017F70749DE84576F56F381DDF0C30/2261524.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "Magnetic Aura",
"duration": 4,
"apply_count": 1,
"description": "Reflect projectiles with magnetic energy.",
"requires_trait": 1886
},
{
"icon": "https://render.guildwars2.com/file/3D3A1C2D6D791C05179AB871902D28782C65C244/415959.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "Stability",
"duration": 4,
"overrides": 7,
"apply_count": 4,
"description": "Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.",
"requires_trait": 1902
}
]
}
],
"description": "Attain elemental singularity by remaining in an attunement for a period of time. Upon attaining singularity, you may overload the attunement to your vicinity. Gain access to <c=@abilitytype>Shouts</c>.",
"specialization": 48
},
"zh": {
"id": 2025,
"icon": "https://render.guildwars2.com/file/B5B020BD12E7A490DE9551FA06D920AC4F9A6036/1029952.png",
"name": "元素奇点",
"slot": "Minor",
"tier": 1,
"order": 0,
"skills": [
{
"id": 29706,
"icon": "https://render.guildwars2.com/file/3A04F5D420A86664A3044B950E145E022A49D8AA/1029985.png",
"name": "火焰过载",
"facts": [
{
"icon": "https://render.guildwars2.com/file/0AAB34BEB1C9F4A25EC612DDBEACF3E20B2810FA/156666.png",
"text": "Range",
"type": "Range",
"value": 180
},
{
"icon": "https://render.guildwars2.com/file/D767B963D120F077C3B163A05DC05A7317D7DB70/156651.png",
"text": "Recharge",
"type": "Recharge",
"value": 20
},
{
"icon": "https://render.guildwars2.com/file/DCF0719729165FD8910E034CA4E0780F90582D15/156654.png",
"text": "StunBreak",
"type": "StunBreak",
"value": true
},
{
"icon": "https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png",
"text": "脉冲伤害",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 0.9
},
{
"icon": "https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png",
"text": "脉冲伤害",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 1
},
{
"icon": "https://render.guildwars2.com/file/B47BF5803FED2718D7474EAF9617629AD068EE10/102849.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "燃烧",
"duration": 3,
"apply_count": 1,
"description": "每秒造成伤害,效果可堆叠。"
},
{
"icon": "https://render.guildwars2.com/file/2FA9DF9D6BC17839BBEA14723F1C53D645DDB5E1/102852.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "威能",
"duration": 16,
"apply_count": 2,
"description": "提升伤害,效果可堆叠。"
},
{
"icon": "https://render.guildwars2.com/file/7B2193ACCF77E56C13E608191B082D68AA0FAA71/156659.png",
"text": "持续时间",
"type": "Time",
"duration": 5
},
{
"icon": "https://render.guildwars2.com/file/B75E91EB22E0DFCC1D08030204055946506D56F6/1770206.png",
"text": "间隔",
"type": "Time",
"duration": 1
},
{
"icon": "https://render.guildwars2.com/file/59E0DB6A699810641C959926ADFEF73E08CC255B/156655.png",
"text": "Combo Field",
"type": "ComboField",
"field_type": "Fire"
},
{
"icon": "https://render.guildwars2.com/file/A513F3653D33FBA4220D2D307799F8A327A36A3B/156656.png",
"text": "Combo Finisher",
"type": "ComboFinisher",
"percent": 100,
"finisher_type": "Whirl"
}
],
"flags": [],
"chat_link": "[&Bgp0AAA=]",
"description": "过载施放全部烈焰能量,灼烧敌人并增益盟友。技能施展完毕将留下一道飓风。\n使用此技能将导致协调的冷却时间延长。"
},
{
"id": 29415,
"icon": "https://render.guildwars2.com/file/0E3DEF200ACD40FE281956CBA511E934F2B3F82A/1029986.png",
"name": "流水过载",
"facts": [
{
"icon": "https://render.guildwars2.com/file/D767B963D120F077C3B163A05DC05A7317D7DB70/156651.png",
"text": "Recharge",
"type": "Recharge",
"value": 20
},
{
"icon": "https://render.guildwars2.com/file/DCF0719729165FD8910E034CA4E0780F90582D15/156654.png",
"text": "StunBreak",
"type": "StunBreak",
"value": true
},
{
"icon": "https://render.guildwars2.com/file/D4347C52157B040943051D7E09DEAD7AF63D4378/156662.png",
"text": "治疗",
"type": "AttributeAdjust",
"value": 392,
"target": "Healing"
},
{
"icon": "https://render.guildwars2.com/file/D4347C52157B040943051D7E09DEAD7AF63D4378/156662.png",
"text": "最终治疗",
"type": "AttributeAdjust",
"value": 3220,
"target": "Healing"
},
{
"icon": "https://render.guildwars2.com/file/F69996772B9E18FD18AD0AABAB25D7E3FC42F261/102835.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "再生",
"duration": 8,
"apply_count": 1,
"description": "每秒获得生命值,持续时间可堆叠。"
},
{
"icon": "https://render.guildwars2.com/file/58E92EBAF0DB4DA7C4AC04D9B22BCA5ECF0100DE/102843.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "活力",
"duration": 5,
"apply_count": 1,
"description": "耐力回复速度提升50%,持续时间可堆叠。"
},
{
"icon": "https://render.guildwars2.com/file/9352ED3244417304995F26CB01AE76BB7E547052/156661.png",
"text": "每次脉冲移除症状",
"type": "Number",
"value": 1
},
{
"icon": "https://render.guildwars2.com/file/B75E91EB22E0DFCC1D08030204055946506D56F6/1770206.png",
"text": "间隔",
"type": "Time",
"duration": 1
},
{
"icon": "https://render.guildwars2.com/file/B0CD8077991E4FB1622D2930337ED7F9B54211D5/156665.png",
"text": "半径",
"type": "Distance",
"distance": 360
},
{
"icon": "https://render.guildwars2.com/file/AAB7C5387A08367C2F023F19FEE70E1556AD4375/1770202.png",
"text": "流水协调冷却",
"type": "Time",
"duration": 20
},
{
"icon": "https://render.guildwars2.com/file/BBE8191A494B0352259C10EADFDACCE177E6DA5B/1770208.png",
"text": "盟友目标数量",
"type": "Number",
"value": 5
},
{
"icon": "https://render.guildwars2.com/file/BBE8191A494B0352259C10EADFDACCE177E6DA5B/1770208.png",
"text": "盟友目标数量",
"type": "Number",
"value": 5
}
],
"flags": [],
"chat_link": "[&BudyAAA=]",
"description": "过载创造一道用流水魔法形成的波涛,治疗并净化盟友。技能施展完毕时,对范围区域提供治疗并施加再生。\n使用此技能将导致协调的冷却时间延长。",
"traited_facts": [
{
"icon": "https://render.guildwars2.com/file/719B80E35C276D68EF0AABB79126CF4CD42E3AF6/2261522.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "冰霜光环",
"duration": 4,
"apply_count": 1,
"description": "对攻击你的敌人造成冰冻。(每个攻击者每秒内仅作用一次);受到伤害降低10%。",
"requires_trait": 1886
}
]
},
{
"id": 29719,
"icon": "https://render.guildwars2.com/file/592CC2A120322000BC7234B8522BBE7BAF2F4A57/1029987.png",
"name": "空气过载",
"facts": [
{
"icon": "https://render.guildwars2.com/file/0AAB34BEB1C9F4A25EC612DDBEACF3E20B2810FA/156666.png",
"text": "Range",
"type": "Range",
"value": 360
},
{
"icon": "https://render.guildwars2.com/file/D767B963D120F077C3B163A05DC05A7317D7DB70/156651.png",
"text": "Recharge",
"type": "Recharge",
"value": 20
},
{
"icon": "https://render.guildwars2.com/file/DCF0719729165FD8910E034CA4E0780F90582D15/156654.png",
"text": "StunBreak",
"type": "StunBreak",
"value": true
},
{
"icon": "https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png",
"text": "伤害",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 0.85
},
{
"icon": "https://render.guildwars2.com/file/592CC2A120322000BC7234B8522BBE7BAF2F4A57/1029987.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "静电能量",
"duration": 10,
"apply_count": 1,
"description": "下一次攻击造成闪电打击。"
},
{
"icon": "https://render.guildwars2.com/file/3A394C1A0A3257EB27A44842DDEEF0DF000E1241/102850.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "易伤",
"duration": 10,
"apply_count": 1,
"description": "受到的伤害与症状伤害提高,效果可堆叠。"
},
{
"icon": "https://render.guildwars2.com/file/B0CD8077991E4FB1622D2930337ED7F9B54211D5/156665.png",
"text": "半径",
"type": "Distance",
"distance": 360
},
{
"icon": "https://render.guildwars2.com/file/B75E91EB22E0DFCC1D08030204055946506D56F6/1770206.png",
"text": "攻击间隔",
"type": "Time",
"duration": 1
},
{
"icon": "https://render.guildwars2.com/file/B75E91EB22E0DFCC1D08030204055946506D56F6/1770206.png",
"text": "增益间隔",
"type": "Time",
"duration": 1
},
{
"icon": "https://render.guildwars2.com/file/BBE8191A494B0352259C10EADFDACCE177E6DA5B/1770208.png",
"text": "目标数",
"type": "Number",
"value": 3
},
{
"icon": "https://render.guildwars2.com/file/59E0DB6A699810641C959926ADFEF73E08CC255B/156655.png",
"text": "组合技区域",
"type": "ComboField",
"field_type": "Lightning"
},
{
"icon": "https://render.guildwars2.com/file/7B2193ACCF77E56C13E608191B082D68AA0FAA71/156659.png",
"text": "持续时间",
"type": "Time",
"duration": 4
},
{
"icon": "https://render.guildwars2.com/file/96D90DF84CAFE008233DD1C2606A12C1A0E68048/102842.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "激怒",
"duration": 1,
"apply_count": 1,
"description": "暴击率提升,持续时间可堆叠。"
}
],
"flags": [],
"chat_link": "[&Bhd0AAA=]",
"description": "过载使用空气魔法召唤雨云,连续攻击敌人。技能结束后,为盟友灌注电能,创造一片静电区,使用和雨云相同的攻击频率攻击敌人。\n使用此技能将导致协调的冷却时间延长。",
"traited_facts": [
{
"icon": "https://render.guildwars2.com/file/79F60BF40AB3F306E7367CF3479A4163F76F3944/2261527.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "电击光环",
"duration": 4,
"apply_count": 1,
"description": "用电击使身边进攻的敌人昏迷。(每2秒每名攻击者只有一次)。",
"requires_trait": 1886
}
]
},
{
"id": 29618,
"icon": "https://render.guildwars2.com/file/975A1DE89BA70721BD0E0F6D601C259066F8D468/1029988.png",
"name": "大地过载",
"facts": [
{
"icon": "https://render.guildwars2.com/file/D767B963D120F077C3B163A05DC05A7317D7DB70/156651.png",
"text": "Recharge",
"type": "Recharge",
"value": 20
},
{
"icon": "https://render.guildwars2.com/file/DCF0719729165FD8910E034CA4E0780F90582D15/156654.png",
"text": "StunBreak",
"type": "StunBreak",
"value": true
},
{
"icon": "https://render.guildwars2.com/file/61AA4919C4A7990903241B680A69530121E994C7/156657.png",
"text": "伤害",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 0.75
},
{
"icon": "https://render.guildwars2.com/file/070325E519C178D502A8160523766070D30C0C19/102838.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "残废",
"duration": 3,
"apply_count": 1,
"description": "移动速度降低50%,持续时间可堆叠。"
},
{
"icon": "https://render.guildwars2.com/file/79FF0046A5F9ADA3B4C4EC19ADB4CB124D5F0021/102848.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "流血",
"duration": 9,
"apply_count": 1,
"description": "每秒造成伤害,效果可堆叠。"
},
{
"icon": "https://render.guildwars2.com/file/397A613651BFCA2832B6469CE34735580A2C120E/102844.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "定身",
"duration": 4,
"apply_count": 1,
"description": "无法移动;持续时间可堆叠。"
},
{
"icon": "https://render.guildwars2.com/file/CD77D1FAB7B270223538A8F8ECDA1CFB044D65F4/102834.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "保护",
"duration": 1,
"apply_count": 1,
"description": "受到的伤害降低33%,持续时间可堆叠。"
},
{
"icon": "https://render.guildwars2.com/file/3D3A1C2D6D791C05179AB871902D28782C65C244/415959.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "稳固",
"duration": 4,
"apply_count": 3,
"description": "不会被击倒、击退、拉拽、击飞、昏迷、晕眩、上浮、下沉、恐惧或嘲讽。"
},
{
"icon": "https://render.guildwars2.com/file/B75E91EB22E0DFCC1D08030204055946506D56F6/1770206.png",
"text": "间隔",
"type": "Time",
"duration": 1
},
{
"icon": "https://render.guildwars2.com/file/7B2193ACCF77E56C13E608191B082D68AA0FAA71/156659.png",
"text": "风暴持续时间",
"type": "Time",
"duration": 4
},
{
"icon": "https://render.guildwars2.com/file/B0CD8077991E4FB1622D2930337ED7F9B54211D5/156665.png",
"text": "半径",
"type": "Distance",
"distance": 240
},
{
"icon": "https://render.guildwars2.com/file/BBE8191A494B0352259C10EADFDACCE177E6DA5B/1770208.png",
"text": "目标数",
"type": "Number",
"value": 5
},
{
"icon": "https://render.guildwars2.com/file/BBE8191A494B0352259C10EADFDACCE177E6DA5B/1770208.png",
"text": "目标数",
"type": "Number",
"value": 5
},
{
"icon": "https://render.guildwars2.com/file/A513F3653D33FBA4220D2D307799F8A327A36A3B/156656.png",
"text": "组合终结技",
"type": "ComboFinisher",
"percent": 100,
"finisher_type": "Blast"
}
],
"flags": [],
"chat_link": "[&BrJzAAA=]",
"description": "过载撒播大地魔法,对途经的盟友施加保护,对敌人造成残废,最后对范围区域内施展一次强力冲击,造成定身,留下一片尘土旋风,产生相同的过载效果。\n使用此技能将导致协调的冷却时间延长。",
"traited_facts": [
{
"icon": "https://render.guildwars2.com/file/33D27C7FE0017F70749DE84576F56F381DDF0C30/2261524.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "磁力光环",
"duration": 4,
"apply_count": 1,
"description": "用磁力反射投射物。",
"requires_trait": 1886
},
{
"icon": "https://render.guildwars2.com/file/3D3A1C2D6D791C05179AB871902D28782C65C244/415959.png",
"text": "Apply Buff/Condition",
"type": "Buff",
"status": "稳固",
"duration": 4,
"overrides": 7,
"apply_count": 4,
"description": "不会被击倒、击退、拉拽、击飞、昏迷、晕眩、上浮、下沉、恐惧或嘲讽。",
"requires_trait": 1902
}
]
}
],
"description": "持续使用同一个协调可达到元素奇点。达到奇点时,你可以过载协调以影响周围区域。可以使用 <c=@abilitytype>战吼</c>。",
"specialization": 48
}
}关系数据
{
"specializations": [
{
"resource": "specializations",
"id": 48,
"nameZh": "暴风使",
"nameEn": "Tempest",
"slug": "tempest",
"href": "/skills",
"reason": "Trait specialization"
}
],
"professions": [
{
"resource": "professions",
"id": "Elementalist",
"nameZh": "元素使",
"nameEn": "Elementalist",
"slug": "elementalist",
"href": "/skills",
"reason": "Specialization profession"
}
],
"related": [
{
"resource": "specializations",
"id": 48,
"nameZh": "暴风使",
"nameEn": "Tempest",
"slug": "tempest",
"href": "/skills",
"reason": "Trait specialization"
},
{
"resource": "professions",
"id": "Elementalist",
"nameZh": "元素使",
"nameEn": "Elementalist",
"slug": "elementalist",
"href": "/skills",
"reason": "Specialization profession"
}
]
}数据来源
- 来源类型
- gw2-api
- 来源 ID
- 2025
- 来源哈希
6e4515a693db7835aeaff5a59580f495fc54998839da45d1c5f34b62353782f8- 可索引
- 可索引
相关记录
- 暴风使 / TempestTrait specialization
- 元素使 / ElementalistSpecialization profession